![]() But, if you can't, it is still okay as it helps later when you get to the chopper again. It is good if you can take out both the gunners on the chopper. Take out the first guard you see directly ahead of you, and then start shooting the gunners on the chopper. Be wary of those guards.Īfter taking out the guards on this floor, go up the scaffoldings and switch to your death machine if you have one. Some guards will also come down from the scaffoldings to your left. Take your time here and make your way to the top. On this last floor, it is an all-out gunfight. A single guard will directly face you as soon as you reach the floor. On this floor, you need to be cautious as the gunfight breaks out as soon as you enter the floor. Take him out and use the elevator to go to the higher floor. Take this drone out.įinally, there is one single guard by the second elevator. The single guard who walked past the two guards you just killed will walk around to your left side. Go forward and take out the two guards ahead of you. Pre-aim towards the wooden board leaning vertically on the wall directly in front of you. Once you've acquired the keycard, use it on the elevator and go to the next floor. If none of these killed guards drop the card, then kill the ones on the left side of the construction site. It will show up as a white keycard icon on the minimap. One of these guards you've killed all the way here will drop a keycard. Wait for it to return and take it out before it reaches the dead guards. Go a bit forward, and look in between the pillars to your left. Wait for the drone to fly away, and take them both out. Get out of the vehicle and make your way towards the two guards conversing at the end of the pathway by the car. Navigate through the different camera angles until you see Mason Duggan and some FIB agents striking a deal at the top of the construction site. You will automatically be put into drone cam mode when you are at the location. Go to the yellow marker, which is the safest way into the site. Start the mission and make your way to the construction site. I wouldn’t necessarily recommend the game for purchase unless it’s a very low price.Also, make sure you are fully stocked up on armor and snacks. I downloaded Shoot Many Robots off of XBox Live Arcade during a special where it was offered for free. The game is fun and action-packed, but overall difficult to play over a longer period of time as the story is non-existent and the gameplay repetitive. It’s a pretty light and fun game, which describes the 2D world’s graphics perfectly. They’re fairly easy – not once did I fight a boss and lost at any point.Īs far as the graphics go, they aren’t anything to be impressed by, but that doesn’t mean they aren’t unique. You might fight one boss on one level, and advance 3 more and fight the same one again. Bosses can be the same on different levels, which is disappointing. Robots are not really varied, but as you advance levels, they do introduce a few more. After research, I did find out that these special prizes are power-ups like extra speed or damage. ![]() ![]() What does it mean when Tugnut turns yellow? Or blue? If it’s explained on the loading screen, I never caught it (and I tried my best to read every tip to find out). There are green boxes provided that obviously are beer bottles (health) and red bullets that represent ammo, but past that, it’s difficult to decipher what the rest are. There is little to no explanation as to what the different prizes are that you win by killing certain robots or bosses. There are flaws with the game, of course. Leveling up by killing the robots and collecting their mechanical remains unlocks more advanced weapons with each level. Walter Tugnut is a gun enthusiast, which provides the player a large array of different guns and weapons, including pistols, shotguns, machine guns, rocket launchers, flame throwers, grenade launchers and so much more. The only skill needed is to be quick and choose the right weapons. Gameplay is simple, with almost no puzzles or thinking required. The only explanation and tips are provided during the loading screen. There is absolutely no dialog throughout the game and no cutscenes or cinematics, therefore, no backstory in the beginning. Walter Tugnut, a man living in his mobile trailer home, complete with bearskin rug in his “living room.” He lives in a post-robot-apocalyptic world with no apparent friends or family. Yes, there are bosses, but still, that is part of the murder spree. The sole object of the game is to kill as many robots as possible.
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